Leviathan 15 UE4

Improving the old

11aSo The concept here was reviving an old project of mine in to the new millennia. Above is one of my favorite projects the leviathan, which is a air and water maneuvering aircraft carrier which uses a snake line bending design to give it equal footing maneuverability as other other aircraft carriers even thought it is several times larger. I really wanted to modernize the look a lot more and actually make it look like a leviathan. So step one is gathering the proper resources for inspiration.



Initial mood board


Here I did research both on the leviathan monster, other battleships, and organically shaped spaceships.


Modeling from concept

So using the sizing from the old ship\Picture2I worked with the concept art to create this new designPicture3The ship is much more like a Leviathan and features all the best qualities of the old ship , While making everything more aerodynamic.

planning a level layout

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So after setting up the exterior of the ship, Its time to go back in and put in all the details in the interior, as always I find the concept first


Then after gathering that I decided It was still not enough for me to really pin-point my idea. So I had to look up some more resources


So with that information I had to research my technique to use

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Using DDo to help improve the texturing

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